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Showing posts with label car 3d opengl. Show all posts
Showing posts with label car 3d opengl. Show all posts

Thursday, August 11, 2011

car race in 3D with C#

Yesterday I was looking at the demo I published in my last article, the asteroid demo, it had a good acceptance because it was made in a very simple way and today I will do the same. This article is a simple straightforward car race game trying to contain the minimum amount of lines of code (LOC). There are 3 cars that begin in a start line, they random change their speeds on the race and the race ends on an end line, quite simple. The user can follow the race with the keys W(forward) S(backward)  and can change the camera takes. At the end of the race a message is shown telling which car was the winner and you are able to reset the race and start over again. The car race is a simulation and the user can’t take control over any car.
Any suggestions to the code let me know, here is the download link