hello Ive been developing a small engine to work with opengl, its has only the basics functions such as opengl initialization, object and texture loading, a small aproach to collisions,a small sets of windows controls. It depends on tao framework an GLUT. I uploaded the entire VS2008 project hoping that anyone could use it an expand it.Also if you don't want to use it there is a lot of source code that yo can use. Almost every project of this blog use it. If you take a look at the code you will see that is very easy and understandable, for example take a lool at this initialization code